Difference between revisions of "Default Avorion server.ini contents"

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$ cat server.ini
$ cat server.ini


<pre>MaximumAllianceStations=-1
<pre>[Game]
Scenario=1
Seed=Y43CDQoeSa
Difficulty=0
HardcoreEnabled=false
InfiniteResources=false
PlayTutorial=false
CollisionDamage=1
SafePlayerInput=false
PlayerToPlayerDamage=true
LogoutInvincibility=true
LogoutInvincibilityDelay=30
ShipyardBoundBuilding=true
FullBuildingUnlocked=false
RepairingAlwaysAllowed=false
BlockOverlapExploit=false
PermaDestruction=false
DockingRestrictions=true
Barrier=true
Storyline=true
UnlimitedProcessingPower=false
UnlimitedShipSize=false
RelationLossFactor=1
RelationGainFactor=1
StartingResources=0
DamageMultiplier=0.600000024
InitialRelations=0
MapFactions=350
Rifts=200
ResourceAsteroidFactor=1
ResourceWreckageFactor=1
EventsFactor=1
PreciseAIAim=false
BlockDestructionThreshold=0.800000012
DevMode=false
ExplicitCallables=true
RiftMassFactor=1
RiftDamageFactor=1
BigWreckageDespawnTime=1800
SmallWreckageDespawnTime=900
MaximumFightersPerSectorAndPlayer=-1
MaximumStationsPerSector=-1
MaximumBlocksPerCraft=-1
MaximumVolumePerShip=-1
MaximumVolumePerStation=-1
MaximumPlayerShips=-1
MaximumPlayerStations=-1
MaximumAllianceShips=-1
MaximumAllianceStations=-1
MaximumAllianceShipsPerMember=-1
MaximumAllianceShipsPerMember=-1
MaximumAllianceStationsPerMember=-1
MaximumAllianceStationsPerMember=-1
Line 27: Line 75:
weakUpdate=true
weakUpdate=true
profiling=false
profiling=false
sendCrashReports=true
hangDetection=true
hangDetection=true
backups=true
backups=true
Line 34: Line 83:
commandsFile=
commandsFile=
sendSectorDelay=2
sendSectorDelay=2
placeInShipOnDeathDelay=7  
placeInShipOnDeathDelay=7
respawnAloneDelay=12
respawnAloneDelay=12
respawnMultiplayerDelay=92
respawnMultiplayerDelay=92
Line 41: Line 90:
timeBetweenPerformanceDataAutoSaves=30
timeBetweenPerformanceDataAutoSaves=30
fileClustering=false
fileClustering=false
clusterFileSize=200000000  
clusterFileSize=200000000
clusteringThreads=8
clusteringThreads=8
[Networking]
[Networking]

Latest revision as of 14:23, 2 September 2023

$ cat server.ini

[Game]
Scenario=1
Seed=Y43CDQoeSa
Difficulty=0
HardcoreEnabled=false
InfiniteResources=false
PlayTutorial=false
CollisionDamage=1
SafePlayerInput=false
PlayerToPlayerDamage=true
LogoutInvincibility=true
LogoutInvincibilityDelay=30
ShipyardBoundBuilding=true
FullBuildingUnlocked=false
RepairingAlwaysAllowed=false
BlockOverlapExploit=false
PermaDestruction=false
DockingRestrictions=true
Barrier=true
Storyline=true
UnlimitedProcessingPower=false
UnlimitedShipSize=false
RelationLossFactor=1
RelationGainFactor=1
StartingResources=0
DamageMultiplier=0.600000024
InitialRelations=0
MapFactions=350
Rifts=200
ResourceAsteroidFactor=1
ResourceWreckageFactor=1
EventsFactor=1
PreciseAIAim=false
BlockDestructionThreshold=0.800000012
DevMode=false
ExplicitCallables=true
RiftMassFactor=1
RiftDamageFactor=1
BigWreckageDespawnTime=1800
SmallWreckageDespawnTime=900
MaximumFightersPerSectorAndPlayer=-1
MaximumStationsPerSector=-1
MaximumBlocksPerCraft=-1
MaximumVolumePerShip=-1
MaximumVolumePerStation=-1
MaximumPlayerShips=-1
MaximumPlayerStations=-1
MaximumAllianceShips=-1
MaximumAllianceStations=-1
MaximumAllianceShipsPerMember=-1
MaximumAllianceStationsPerMember=-1
MaximumBlocksPerTurret=250
BoardingAllowed=true
MinimumCraftSize=0
MaxShipVelocity=0
PlayerInventorySlots=1000
AllianceInventorySlots=1000
Version=2.3.1
sameStartSector=true
xsotanInvasionSectors=5
startUpScript=data/scripts/server/server.lua
startSectorScript=startsector
motd=
[System]
MaxTimeStep=1
saveInterval=600
sectorUpdateTimeLimit=300
emptySectorUpdateInterval=0.5
workerThreads=3
generatorThreads=2
scriptBackgroundThreads=2
aliveSectorsPerPlayer=5
weakUpdate=true
profiling=false
sendCrashReports=true
hangDetection=true
backups=true
backupsPath=
statsLogging=true
simulateHighLoadServer=false
commandsFile=
sendSectorDelay=2
placeInShipOnDeathDelay=7
respawnAloneDelay=12
respawnMultiplayerDelay=92
autoSavePerformanceData=false
performanceDataAutoSaveFiles=10
timeBetweenPerformanceDataAutoSaves=30
fileClustering=false
clusterFileSize=200000000
clusteringThreads=8
[Networking]
port=27000
broadcastInterval=5
isMultiplayer=true
isListed=false
vacSecure=true
sendStatsToAdmins=true
useSteam=true
forceSteam=false
rconIp=
rconPassword=
rconPort=27015
maxReceivableMessageSize=52428800
networkingThreads=2
[Administration]
maxPlayers=10
name=Avorion Server
description=An Avorion Server
password=
pausable=false
accessListMode=Blacklist
steamIdOverride=0
[Meta]
branch=
My Avorion Info