Difference between revisions of "Default Avorion server.ini contents"
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My Avorion Info
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$ cat server.ini | $ cat server.ini | ||
<pre>MaximumAllianceStations=-1 | <pre>[Game] | ||
Scenario=1 | |||
Seed=Y43CDQoeSa | |||
Difficulty=0 | |||
HardcoreEnabled=false | |||
InfiniteResources=false | |||
PlayTutorial=false | |||
CollisionDamage=1 | |||
SafePlayerInput=false | |||
PlayerToPlayerDamage=true | |||
LogoutInvincibility=true | |||
LogoutInvincibilityDelay=30 | |||
ShipyardBoundBuilding=true | |||
FullBuildingUnlocked=false | |||
RepairingAlwaysAllowed=false | |||
BlockOverlapExploit=false | |||
PermaDestruction=false | |||
DockingRestrictions=true | |||
Barrier=true | |||
Storyline=true | |||
UnlimitedProcessingPower=false | |||
UnlimitedShipSize=false | |||
RelationLossFactor=1 | |||
RelationGainFactor=1 | |||
StartingResources=0 | |||
DamageMultiplier=0.600000024 | |||
InitialRelations=0 | |||
MapFactions=350 | |||
Rifts=200 | |||
ResourceAsteroidFactor=1 | |||
ResourceWreckageFactor=1 | |||
EventsFactor=1 | |||
PreciseAIAim=false | |||
BlockDestructionThreshold=0.800000012 | |||
DevMode=false | |||
ExplicitCallables=true | |||
RiftMassFactor=1 | |||
RiftDamageFactor=1 | |||
BigWreckageDespawnTime=1800 | |||
SmallWreckageDespawnTime=900 | |||
MaximumFightersPerSectorAndPlayer=-1 | |||
MaximumStationsPerSector=-1 | |||
MaximumBlocksPerCraft=-1 | |||
MaximumVolumePerShip=-1 | |||
MaximumVolumePerStation=-1 | |||
MaximumPlayerShips=-1 | |||
MaximumPlayerStations=-1 | |||
MaximumAllianceShips=-1 | |||
MaximumAllianceStations=-1 | |||
MaximumAllianceShipsPerMember=-1 | MaximumAllianceShipsPerMember=-1 | ||
MaximumAllianceStationsPerMember=-1 | MaximumAllianceStationsPerMember=-1 | ||
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weakUpdate=true | weakUpdate=true | ||
profiling=false | profiling=false | ||
sendCrashReports=true | |||
hangDetection=true | hangDetection=true | ||
backups=true | backups=true | ||
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commandsFile= | commandsFile= | ||
sendSectorDelay=2 | sendSectorDelay=2 | ||
placeInShipOnDeathDelay=7 | placeInShipOnDeathDelay=7 | ||
respawnAloneDelay=12 | respawnAloneDelay=12 | ||
respawnMultiplayerDelay=92 | respawnMultiplayerDelay=92 | ||
Line 41: | Line 90: | ||
timeBetweenPerformanceDataAutoSaves=30 | timeBetweenPerformanceDataAutoSaves=30 | ||
fileClustering=false | fileClustering=false | ||
clusterFileSize=200000000 | clusterFileSize=200000000 | ||
clusteringThreads=8 | clusteringThreads=8 | ||
[Networking] | [Networking] |
Latest revision as of 14:23, 2 September 2023
$ cat server.ini
[Game] Scenario=1 Seed=Y43CDQoeSa Difficulty=0 HardcoreEnabled=false InfiniteResources=false PlayTutorial=false CollisionDamage=1 SafePlayerInput=false PlayerToPlayerDamage=true LogoutInvincibility=true LogoutInvincibilityDelay=30 ShipyardBoundBuilding=true FullBuildingUnlocked=false RepairingAlwaysAllowed=false BlockOverlapExploit=false PermaDestruction=false DockingRestrictions=true Barrier=true Storyline=true UnlimitedProcessingPower=false UnlimitedShipSize=false RelationLossFactor=1 RelationGainFactor=1 StartingResources=0 DamageMultiplier=0.600000024 InitialRelations=0 MapFactions=350 Rifts=200 ResourceAsteroidFactor=1 ResourceWreckageFactor=1 EventsFactor=1 PreciseAIAim=false BlockDestructionThreshold=0.800000012 DevMode=false ExplicitCallables=true RiftMassFactor=1 RiftDamageFactor=1 BigWreckageDespawnTime=1800 SmallWreckageDespawnTime=900 MaximumFightersPerSectorAndPlayer=-1 MaximumStationsPerSector=-1 MaximumBlocksPerCraft=-1 MaximumVolumePerShip=-1 MaximumVolumePerStation=-1 MaximumPlayerShips=-1 MaximumPlayerStations=-1 MaximumAllianceShips=-1 MaximumAllianceStations=-1 MaximumAllianceShipsPerMember=-1 MaximumAllianceStationsPerMember=-1 MaximumBlocksPerTurret=250 BoardingAllowed=true MinimumCraftSize=0 MaxShipVelocity=0 PlayerInventorySlots=1000 AllianceInventorySlots=1000 Version=2.3.1 sameStartSector=true xsotanInvasionSectors=5 startUpScript=data/scripts/server/server.lua startSectorScript=startsector motd= [System] MaxTimeStep=1 saveInterval=600 sectorUpdateTimeLimit=300 emptySectorUpdateInterval=0.5 workerThreads=3 generatorThreads=2 scriptBackgroundThreads=2 aliveSectorsPerPlayer=5 weakUpdate=true profiling=false sendCrashReports=true hangDetection=true backups=true backupsPath= statsLogging=true simulateHighLoadServer=false commandsFile= sendSectorDelay=2 placeInShipOnDeathDelay=7 respawnAloneDelay=12 respawnMultiplayerDelay=92 autoSavePerformanceData=false performanceDataAutoSaveFiles=10 timeBetweenPerformanceDataAutoSaves=30 fileClustering=false clusterFileSize=200000000 clusteringThreads=8 [Networking] port=27000 broadcastInterval=5 isMultiplayer=true isListed=false vacSecure=true sendStatsToAdmins=true useSteam=true forceSteam=false rconIp= rconPassword= rconPort=27015 maxReceivableMessageSize=52428800 networkingThreads=2 [Administration] maxPlayers=10 name=Avorion Server description=An Avorion Server password= pausable=false accessListMode=Blacklist steamIdOverride=0 [Meta] branch=