Default Avorion server.ini contents

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$ cat server.ini

MaximumAllianceStations=-1
MaximumAllianceShipsPerMember=-1
MaximumAllianceStationsPerMember=-1
MaximumBlocksPerTurret=250
BoardingAllowed=true
MinimumCraftSize=0
MaxShipVelocity=0
PlayerInventorySlots=1000
AllianceInventorySlots=1000
Version=2.3.1
sameStartSector=true
xsotanInvasionSectors=5
startUpScript=data/scripts/server/server.lua
startSectorScript=startsector
motd=
[System]
MaxTimeStep=1
saveInterval=600
sectorUpdateTimeLimit=300
emptySectorUpdateInterval=0.5
workerThreads=3
generatorThreads=2
scriptBackgroundThreads=2
aliveSectorsPerPlayer=5
weakUpdate=true
profiling=false
hangDetection=true
backups=true
backupsPath=
statsLogging=true
simulateHighLoadServer=false
commandsFile=
sendSectorDelay=2
placeInShipOnDeathDelay=7 
respawnAloneDelay=12
respawnMultiplayerDelay=92
autoSavePerformanceData=false
performanceDataAutoSaveFiles=10
timeBetweenPerformanceDataAutoSaves=30
fileClustering=false
clusterFileSize=200000000 
clusteringThreads=8
[Networking]
port=27000
broadcastInterval=5
isMultiplayer=true
isListed=false
vacSecure=true
sendStatsToAdmins=true
useSteam=true
forceSteam=false
rconIp=
rconPassword=
rconPort=27015
maxReceivableMessageSize=52428800
networkingThreads=2
[Administration]
maxPlayers=10
name=Avorion Server
description=An Avorion Server
password=
pausable=false
accessListMode=Blacklist
steamIdOverride=0
[Meta]
branch=
My Avorion Info